THE DEVELOPMENT OF LATVIA’S CREATIVE INDUSTRIES PUBLIC IMAGE WITHIN THE DIGITAL DOMAIN. THE EXAMPLE OF THE COMMUNICATION PLATFORM “FOLD”
DOI:
https://doi.org/10.55877/kkmp.2024.469Keywords:
public image, creative industries, platform “FOLD”, industry image, digital communicationAbstract
The goal of the article is to provide an insight into the main principles of Latvia’s creative industries public image development within the digital domain, such as strategic communication and industry image positioning, based on the analysis of a case example of the communication platform “FOLD”. This article contains a brief theory analysis on creative industry and public image concepts, as well as a comparison between the main characteristics of creative industry image and public image from an interdisciplinary perspective. With this, the main strategic dimensions were identified, based on which four country case studies were done, analyzing each country’s creative industry and public image development in the digital domain, as well as validating if there is an equivalent to “FOLD” in Estonia, Lithuania or Finland. Moreover, partially structured expert interviews were organized to determine the perspective towards the concept of Latvia’s creative industry image as a whole. The article concludes with a brief summary of the guidelines for developing the creative industries public image altogether (i. e., starting with the identity, through which effective strategy and positioning can be developed, then communication, relationships, etc.), as well as guidelines for “FOLD”, providing two scenarios for future development – either keeping the main narrative and positioning, as well as preparing for team and strategy expansion, or adjusting the narrative to a more niche market and keeping the rest as is.
Downloads
References
Anholt, S. (2007). Competitive Identity – The New Brand Management for Nations, Cities and Regions. New York: Palgrave Macmillan.
Brand Lithuania (2021) . Brand Toolkit Messages. Pieejams: https://lithuania.lt/brand-toolkit/messages/ (skatīts 09.10.2023.)
CCI Contact Desk (2023). Vilnius, Regional Profiles. Pieejams: https://www.creativeports.eu/cci-in-bsr/regional-profiles/vilnius (skatīts 09.10.2023.)
Creative Ports (2021). Cultural and Creative Industries in the Baltic Sea Region. Pieejams: https://www.creativeports.eu/fileadmin/download/consolidated_report_october.pdf (skatīts 09.10.2023.)
Daubaraite, U., Startiene, G. (2020). Evaluation of Creative Industries’ Economic Impact in the EU Countries. Eurasian Economic perspectives, 12 (1), pp. 253–270.
Estonian Business and Innovation Agency Foundation (2022). Estonian Business and Innovation Agency Strategy 2025. Pieejams: https://eas.ee/wp-content/uploads/
/12/the-strategy-of-the-eas-and-kredex-jointinstitution-until-2025.pdf (skatīts 09.10.2023.)
European Commission (2022). Digital Economy and Society Index (DESI) 2022. Pieejams: https://digitalstrategy.ec.europa.eu/en/library/digital-economy-and-society-index-desi-2022 (skatīts 09.10.2023.)
Eurostat (2019). Share of cultural enterprises in the total number of enterprises in the non-financial business economy, 2019. Pieejams: https://ec.europa.eu/eurostat/statistics-explained/index.php?title=Culture_statistics_-_cultural_enterprises (skatīts 09.10.2023.)
Grove, A. (1983). High Output Management. New York: Random House.
Kapferer, J. N. (2008). Strategic Brand Management. 4th Edition. London: Kogan Page Limited.
Kolb, B. M. (2015). Entrepeneurship for the Creative and Cultural Industries. New York: Routledge.
Kultūras ministrija (2020). Kultūras un radošo industriju definīcija. Pieejams: https://www.km.gov.lv/lv/kulturas-un-radoso-industriju-definicija (skatīts 09.10.2023.)
Kultūras ministrija (2022). Kultūrpolitikas pamatnostādnes 2022.–2027. gadam “Kultūrvalsts”. Pieejams: https://www.km.gov.lv/lv/media/22336/download?attachment (skatīts 09.10.2023.)
Latvijas Dizaina centrs (2021). Pieteikums Latvijas Republikas Kultūras ministrijas konkursam “Par atsevišķu valsts pārvaldes uzdevumu veikšanu vienotas komunikācijas nodrošināšanai par radošajām industrijām”. Latvijas Dizaina centra pieteikuma materiāli, 16 lpp.
Latvijas Dizaina Padome (2022). Latvijas Dizaina stratēģija 2022–2027. Pieejams: https://www.km.gov.lv/lv/media/27617/download (skatīts 09.10.2023.)
OECD (2023). The Culture Fix: Creative People, Places, Industries. Pieejams: https://www.oecd-ilibrary.org/sites/fab500e0-en/index.html?itemId=/content/component/
fab500e0-en (skatīts 09.10.2023.)
Oliver, S. (2007). Public Relations Strategy, Second edition. London: Kogan Page.
Oržekauskas, P., Šmaižienė, I. (2007). Public Image and Reputation Management: Retrospective and Actualities. Viešoji Politika Ir Administravimas, 19, pp. 90–97.
Pupek, E. (2016). European Creative Industry Strategies: The Dawn of a New Public Policy. International Journal of Social Science and Humanity, 6(4), pp. 309–314.
Raeste, S. (2023). Finnish Government Prioritises Creative Economy – Roadmap Drives Growth in Creative Industries. Creative Finland. Pieejams: https://www.creativefinland.org/post/creative-economy-a-priority-for-thefinnish-government-a-roadmap-will-drive-the-growth-of-creative-industries (skatīts 09.10.2023.)
Republic of Estonia, Ministry of Culture (2018). A new study on Estonia’s creative industries provides an overview of the developments and future procspects of the sector. Pieejams: https://www.kul.ee/en/news/new-studyestonias-creative-industries-provides-overview-developments-and-future-prospects (skatīts 09.10.2023.)
Republic of Estonia, Ministry of Culture (2020). Creative Economy – Statistics. Pieejams: https://www.kul.ee/en/arts-and-creativeeconomy/creative-economy (skatīts 09.10.2023.)
Snowball, J., Tarentaal, D., Sapsed, J. (2021). Innovation and diversity in the digital cultural and creative industries. Journal of Cultural Economics, 45, pp. 705–733.
Wawrowski, B., Otola, I. (2020). Social Media Marketing in Creative Industries: How to Use Social Media Markteting to Promote Computer Games? Information 2020, 11 (242), pp. 1–13.
Downloads
Published
Issue
Section
License
Copyright (c) 2024 Krustpunkti: kultūras un mākslas pētījumi
This work is licensed under a Creative Commons Attribution 4.0 International License.